Descript includes a variety of audio and video effects to help you clean up sound, enhance visuals, or add stylized polish to your content. This article is a reference for what each effect does and how visual and audio effects differ in scope.Â
For step-by-step instructions on adding, adjusting, or removing effects, see Applying and adjusting effects.
This article covers
- How effect order impacts your project
- Reference tables for visual & audio effects
How effect order works
Descript processes effects from top to bottom in the order they appear in the Properties panel. This order can affect how your audio or video sounds and looks.
For example, placing Reverb before EQ will sound different than placing EQ before Reverb. You can reorder effects anytime by dragging them up or down in the panel.
Visual effects
Visual effects can be applied to individual layers or to entire scenes:
- Layer-level effects apply only to the selected layer.
- Scene-level effects apply to all visuals within that scene.
- Visual effects are scene-specific. If a clip spans multiple scenes, apply the effect to each scene or use the All scenes toggle in the scene editor.
The table below describes each visual effect, including what it does, which settings you can adjust, and where to learn more. For effects with additional options or usage tips, click the Learn more links.
| Visual effect | Description | Settings & Parameters | More Info |
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| Ascii | Renders the video as a grid of text characters, brighter areas using sparser characters and darker areas using denser ones. |
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| Blur | Applies a soft blur to the selected visual layer. Does not affect other layers. |
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| Blur speaker background | Applies depth-of-field blur behind the subject to reduce distractions. |
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Learn more |
| Center active speaker (beta) | Automatically reframes your video around whoever's speaking without manually cropping the frame or adding scenes. | – | Learn more |
| Chroma key | Removes a solid-colored background (like green or blue) from your video. |
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| Color adjustments | Modify exposure, contrast, temperature, saturation, and tint to refine your visuals. |
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Learn more |
| Color tone | Converts video to monochrome and tints it with custom colors. Defaults to a sepia look. |
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| Eye Contact | Uses AI to simulate eye contact by adjusting gaze direction toward the camera. | – | Learn more |
| Film grain | Adds a grainy, analog texture for a vintage or cinematic look. |
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| Glass blur | Uses the selected layer as a mask to blur content beneath it with a frosted-glass effect. |
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Learn more |
| Green Screen | Removes your background using AI—ideal for talking heads and recorded calls. | – | Learn more |
| Invert | Inverts the colors of the layer for a film-negative look. | – | – |
| Pixelate | Applies a blocky, pixelated effect for style or light obfuscation. |
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| Portrait Lighting | Keeps the main subject lit while dimming the background, so they stand out in the foreground. |
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| Selective color | Keeps a selected color in the video and converts everything else to black and white. |
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| Shadows | Adds a soft drop shadow behind elements for separation or visual depth. |
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| Threshold | Converts the image to pure black and white based on brightness for a high-contrast graphic look. |
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| Uplighting | Automatically brightens the whole video for low-light footage. |
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| VHS | Adds a retro analog-tape look with softening and noise. |
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| Vignette | Darkens the edges of the frame to focus attention on the center. |
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| Zoom blur | Creates radial motion blur centered around a focal point—adds energy to visuals. |
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Audio effects
Audio effects apply to script layers or sequence tracks and persist across all scenes the layer appears in:
- Audio effects can't be applied to scenes. They must be added to specific media layers or sequence tracks.
- To apply effects to a specific voice or recording, use the Sequence Editor.
- Studio Sound works differently: it's applied directly to the original media file and enhances the entire source.
The table below describes each audio effect. For effects with additional options or usage tips, click the Learn more links.
| Audio effect | Description | Settings & Parameters | More Info |
|---|---|---|---|
| Studio Sound | AI-powered cleanup for voice; removes noise, echo, and enhances clarity. |
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Learn more |
| Compressor | Reduces volume differences between loud and soft audio. |
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| Limiter | Caps volume peaks to prevent distortion—ideal for mastering. |
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| Lower audio of other layers | Lowers background audio when speech is detected on the script layer. |
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| Equalizer (EQ) | 5-band parametric EQ for precise frequency shaping and tonal control. |
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| Graphic EQ | Visual equalizer with 10 frequency bands for precise audio shaping. |
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| High shelf EQ | Boosts or cuts all frequencies above a specified point. |
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| High-pass filter | Removes frequencies below a set point to eliminate rumble and low-end noise. |
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| Low shelf EQ | Boosts or cuts all frequencies below a specified point. |
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| Low-pass filter | Removes frequencies above a set point to reduce hiss and high-frequency noise. |
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| Reverb | Adds room-like echo and space to dry recordings. |
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| Bitcrusher | Creates a lo-fi, digital effect by lowering resolution. |
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| Distortion | Adds overdrive or fuzz for stylized audio. |
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| Flanger | Adds a sweeping, jet engine–like motion to audio. |
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Known limitations
A few effect combinations and behaviors are worth knowing about:
- Some effects replace everything below them. Effects like Threshold override the layer beneath them rather than blending with it. If you don't see other effects applying as expected, check whether a replacement-style effect is sitting above them in the stack.
- Ascii combined with Shadows can look broken. This is a known rendering interaction. Apply one or the other for the cleanest result.
- Stacking Portrait Lighting and Uplighting can produce uneven results. Combining them can look unnatural. Try one at a time and adjust the strength before reaching for the other.